
package com.zmsoft.boxy.sfg.player;

public interface SFGGameConstants {

	public final static String SFG_Fini_StageName = "果实成熟";// 农场游戏类别

	public final static String SFG_GAME_FARM_TYPE = "1";// 农场游戏类别

	public final static String SFG_GAME_PLAYER_DATA = "SFG_GAME_PLAYER_DATA";// 游戏数据入库队列

	// GAME+TYPE+ID
	public final static String GAME_SORT = "SORT:";
	public final static String GAME_FIRST = "FIRST";
	public final static String GAME_ALL = "ALL";// 农场游戏类别

	public final static String GAME_LAND = "CACHE:GAMELAND:";
	public final static String GAME_FARM = "CACHE:GAMEFARM:";
	public final static String GAME_EXP = "CACHE:GAMEEXP:";
	public final static String GAME_CROPS = "CACHE:GAMECROPS:";
	public final static String GAME_CROPS_GROW = "CACHE:GAMECROPSGROW:";
	public final static String GAME_SHOP = "CACHE:GAMESHOP:";
	public final static String GAME_INTERACT = "CACHE:GAMEINTERACT:";

	/////////////////////////////////////////
	public final static String PLAYER_FARM = "0CACHE:PLAYERFARM:";
	public final static String PLAYER_LAND = "0CACHE:PLAYERLAND:";
	public final static String PLAYER_WAREHOUSE = "0CACHE:PLAYERWAREHOUSE:";
	public final static String PLAYER_POCKET = "0CACHE:PLAYERPOCKET:";
	public final static String PLAYER_FRIEND = "0CACHE:PLAYERFRIEND:";

	////////////////////////////////////////
	public final static String FAIL_ACTION_sow = "该土地不能种植";
	public final static String FAIL_ACTION_bring = "该土地不需要开垦";
	public final static String FAIL_ACTION_harvest = "该土地不能收割";
	public final static String FAIL_ACTION_turn = "该土地需要开垦";
	public final static String FAIL_ACTION_watering = "当前作物不需要胶水";
	public final static String FAIL_ACTION_fertilize = "当前作物不需要施肥";
	public final static String FAIL_ACTION_weed = "当前作物不需要除草";
	public final static String FAIL_ACTION_insecticidal = "当前作物不需要杀虫";

	public final static String ACTION_OK_MESSAGE = "操作成功，快去看看成果吧";
	public final static String ACTION_FAIL_MESSAGE = "操作失败，请刷新后再试";
	public final static String ACTION_MESSAGE_Friend = "好友添加成功，快去看看吧";
	////////////////////////////////////////
	public final static String FAIL_MESSAGE_BUG = "系统繁忙，请刷新后再试。";
	public final static String FAIL_MESSAGE_Pocket = "种子数量不足";
	public final static String FAIL_MESSAGE_Money = "可用金钱不足";
	public final static String FAIL_MESSAGE_FarmLevel = "农场等级不足";
	public final static String FAIL_MESSAGE_Exp = "可用经验点数不足";

	////////////////////////////////////////////////////
	// 种植
	public final static String Interact_Command_doLandPlant = "doLandPlant";
	// 施肥
	public final static String Interact_Command_doLandPlantFertilize = "doLandPlantFertilize";
	// 杀虫
	public final static String Interact_Command_doLandPlantInsecticidal = "doLandPlantInsecticidal";
	// 摘取果实
	public final static String Interact_Command_doLandPlantPick = "doLandPlantPick";
	// 浇水
	public final static String Interact_Command_doLandPlantWatering = "doLandPlantWatering";
	// 除草
	public final static String Interact_Command_doLandPlantWeed = "doLandPlantWeed";
	// 开垦
	public final static String Interact_Command_doLandReclamation = "doLandReclamation";
	// 翻地
	public final static String Interact_Command_doLandTurn = "doLandTurn";

}
